Echo
Cosmic Echo: Definitive Edition is an immersive Idle/Clicker game developed by Mëryl Digital Studios.
- Genre: A sci-fi Idle/Clicker with narrative and management elements.
- Gameplay: You play as an observer of a primordial black hole. You click to manually generate Entropy (ΔS), which serves as the game's currency. The goal is to accumulate enough entropy to trigger Ascension, a prestige reset that grants permanent bonuses and "Fragments" to unlock the Nexus.
- Mechanics:
- Clicking & Combos: Rapid clicking builds a combo meter (up to ×3 production), which decays if you stop.
- Automatic Production: Buying upgrades like "Quantum Fluctuations" or "Dyson Spheres" generates entropy passively over time.
- Stability Management: A "Void Stability" gauge drops as your production multiplier increases; reaching 0% triggers a "Reality Tear" event that halts production until sealed.
- Temporal Distortion: A special skill that provides a massive production boost for a short duration.
- Features:
- Laboratory: Conduct passive research for permanent efficiency upgrades.
- Cosmic Events: Random occurrences like Comets (for manual boosts), Cosmic Storms, and Entropic Invasions.
- Narrative Module: Progress through Acts, complete session-based Quests, collect Relics, and decipher "Transmissions" from a lost civilization.
- Prestige System: Multi-layered progression through the Nexus, Arbre de l’Oubli (Tree of Oblivion) for powerful pacts, and Resonance Points.
| Updated | 3 days ago |
| Published | 21 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Meryldm |
| Content | No generative AI was used |

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